They are rarely complacent and that’s how I feel playing this game. Through a child’s eyes, objects in life are much larger than they appear. Children are fascinated by everyday life, and wake up to learn new things and really explore the world around them. As a child we view things much differently then when we do as adults, so is what we are seeing really happening or how our protagonist sees it.Ĭhildren have a sense of wonder and creativity that we lose as we get older. We see this world through the eyes of a child. Seneca famously wrote, “There are more things likely to frighten us than there are to crush us we suffer more often in imagination than in reality” and it applies nicely here. It truly feels like you are seeing this game through the eyes of a child. The one thing Little Nightmares 2 does so well is it’s imaginative level and character design. I struggle with my thoughts on the violence and if it really brought enough to the table to warrant it a worthy addition. It’s a welcome addition to the game and it’s satisfying smashing a child over the head with a hammer, but it’s so easy to screw up that I constantly had to reset. I found the “combat” system frustrating and died repeatedly at times because of how hard it is to line up a weapon with a creepy child’s head. Swinging a weapon is incredibly slow, due to your small size and a weapon’s massive weight. The game has added the ability to pick up items as weapons. Thankfully, you can protect yourself this time around. These children will eat you upon laying their dead eyes on you so it’s best to avoid them at all costs. The environment is incredibly unsettling, but what makes it worse is the teacher with a very loose neck and the weird creepy children. Much different than the Zoom classrooms of this day and age. Everything is wood and the rule for not doing your homework is to be beaten by a ruler. A place where orphans would be abandoned in the 50s. The school is one of those school’s you’ve seen in movies that looks like an old creepy boarding house. These moments of scariness can happen at any time and when they happen they always succeeded in sending shivers up my spine. However in hindsight it was totally kick ass and very fun. I was not expecting it and I never want to relive it in my life. There’s one moment near the end of the level that had me screaming at the TV waking up my girlfriend. The scares creep up on you slowly, making you long for something peaceful and fun. It’s not until the second chapter when you get to the school, does the game start to get creepy. It’s a nice opener that sets the scene for what’s to come. It’s an intense opening scene but it feels very similar to the first game. The first level gives off serious Inside vibes. You are being chased by a Hunter through the woods, who will not hesitate to shoot you with his shotgun. The opening level feels incredibly familiar to anyone who has played the first game. Little Nightmares 2 was said to be about double the length of the original and full of hidden secrets and intrigue, but I did find it much shorter than that. The sequel takes a little time to get into but there’s a “holy shit” moment in the second chapter that clicked and everything changed. The first one stayed with me long after the credits rolled and I feel the same way here. Little Nightmares 2 is a creepy, unsettling and simply, an unforgettable game. Little Nightmares 2 – Bandai Namco Entertainment
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |